The odds are that you probably played on a few games caused by the graphics engine.
2D combat classics like Street Fighter and Paws of Fury were originally developed. Today, thanks to the big old-school cartoon characters you can create with it, the engine revives.
Note, however, that this download for this design engine is meant and you should be familiar with DOS programming to use it. There is a simple game name, although it’s just a demo to show youwhat you can do with that.
is essentially a DOS-based2D graphics design engine originally released in 1999. It lets everyone, characters, stages and other game objects through interpreted text files, graphics create good combinations. It also supports various types of audio formats such as MP3, ADX, OGG and MIDI for sound effects.
has been in Release Candidates for a few years, but last version 1 has been released as a full version. However, most improvements were simple error fixesand a license change that allows the MUGS executables to be included in free,non-commercial packages.
DieMotor is currently primarily set up to combat game development, but several other game types have been developed, including shooting em-ups and platform games.
If you are nostalgic about the games you play as a kid in the arcade and learn a little programming to create your own, it’s just the tool you need.
cover pictureF1 information boxcan now be modified in SND files with invalid WAV files. Report a warning instead of Canceling MUGS.
CNS:Fixed associativity of: = for fvars.
Fixed a bug that caused some sounds to be played on wrong channels or with incorrect stereo panning.
storyboard: Replace faulty parameters with fixed wrong character positioning in profit and results.
Some documentation has been updated.
The license has been updatedto add the executable MUGS file into non-commercial packages. see